These are the two pictures that I chose to merge together. As you've probably realized by now, I love Disney, so I wanted to put myself onto a parade float with Mickey Mouse! I even put on a Walt Disney World shirt and my ears just for the picture! This was pretty easy for the most part. I used the background eraser tool to help make it look like that I'm actually on the float with Mickey!
Monday, October 26, 2015
Tuesday, October 20, 2015
Just For Fun (Part 2)
Here are a few more projects I did in Illustrator in my free time!
Grumpy from Snow White and the Seven Dwarfs (done from my own sketch) |
Jack Skellington from The Nightmare Before Christmas (done freehandedly) |
Mike Wasowski from Disney's Pixar Monster's Inc. |
Figaro from Pinocchio (phone wallpaper requested by my cousin) |
Disgust (my favorite) from Disney's Pixar Inside Out |
Joy from Disney's Pixar Inside Out (phone wallpaper requested by my mom) |
Sadness and Anger from Disney's Pixar Inside Out (phone wallpaper requested by a friend) If you also can't tell, I really love Inside Out. :) |
Project 3: HTML
I chose to do Minnie Mouse for my HTML5 project because if you haven't noticed already... I love everything Disney and I didn't think she would be just the right sort of challenge! Her bows are normally red, but I wanted to do pink to give it more of a "girly" vibe. I started out coding the head and ears because they are the farthest back in the picture. I used codes for circles for them. Then I moved onto the white part of her face, adding on all of the details (eyes, nose, mouth, etc.) afterwards. Lastly, I made the bow so that it would be on top of everything else in the picture. I had a lot of troubles with the nose at first because I wasn't sure how to make an oval and she looked really silly with just a circle for a nose, so I then used bezier curves to form an oval. Overall, I'm very happy with the way this turned out and didn't have too much trouble with the coding process!
This was the image and the graph I used for a reference. I originally was going to do Mickey Mouse, but later changed it to Minnie Mouse to make it a little more "girly".
HTML5 Code:
<!DOCTYPE HTML>
<html>
<head>
<script>
window.onload = function() {
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
////////////////////////////////////// start below this line ˇˇˇˇˇˇˇˇˇˇ
//Background
context.beginPath();
context.rect(0, 0, 800, 600);
var grd = context.createRadialGradient(400, 300, 300, 400, 300, 400);
grd.addColorStop(0, 'pink');
grd.addColorStop(1, 'black');
context.fillStyle = grd;
context.lineWidth = 10;
context.fill();
context.stroke();
//Left Ear
context.beginPath();
context.arc(250, 125, 100, 0, 2 * Math.PI, false);
context.fillStyle = 'black';
context.fill();
context.stroke();
//Right Ear
context.beginPath();
context.arc(550, 125, 100, 0, 2 * Math.PI, false);
context.fillStyle = 'black';
context.fill();
context.stroke();
//Head
context.beginPath();
context.arc(400, 350, 175, 0, 2 * Math.PI, false);
context.fillStyle = 'black';
context.fill();
context.stroke();
//White part of head
context.beginPath();
context.moveTo(400, 225);
context.quadraticCurveTo(200, 150, 275, 375);
context.lineTo(275, 375);
context.quadraticCurveTo(150, 425, 300, 500);
context.lineTo(300, 500);
context.quadraticCurveTo(400, 550, 500, 500);
context.lineTo(500, 500);
context.quadraticCurveTo(650, 425, 525, 375);
context.lineTo(525, 375);
context.quadraticCurveTo(600, 150, 400, 225);
context.closePath();
context.fillStyle = 'rgb(255, 235, 225)';
context.lineWidth = 5;
context.fill();
context.stroke();
//Under eye
context.beginPath();
context.moveTo(350, 375);
context.quadraticCurveTo(400, 350, 450, 375);
context.lineWidth = 3;
context.lineCap = 'round';
context.stroke();
//Left eye (white)
context.beginPath();
context.moveTo(360, 370);
context.quadraticCurveTo(315, 285, 360, 280);
context.lineTo(360, 280);
context.quadraticCurveTo(400, 285, 380, 365);
context.stroke();
//Right eye (white)
context.beginPath();
context.moveTo(440, 370);
context.quadraticCurveTo(485, 285, 440, 280);
context.moveTo(440, 280);
context.quadraticCurveTo(400, 285, 420, 365);
context.stroke();
//Mouth
context.beginPath();
context.moveTo(270, 420);
context.quadraticCurveTo(400, 550, 530, 420);
context.stroke();
//Black of left eye
context.beginPath();
context.arc(370, 350, 12, 0, 2 * Math.PI, false);
context.fillStyle = 'black'
context.fill();
context.stroke();
//Black of right eye
context.beginPath();
context.arc(430, 350, 12, 0, 2 * Math.PI, false);
context.fillStyle = 'black'
context.fill();
context.stroke();
//Left dimple
context.beginPath();
context.moveTo(290, 410);
context.quadraticCurveTo(270, 410, 260, 440);
context.stroke();
//Right dimple
context.beginPath();
context.moveTo(510, 410);
context.quadraticCurveTo(530, 410, 540, 440);
context.stroke();
//Nose
context.beginPath();
context.moveTo(400, 375);
context.bezierCurveTo(350, 375, 350, 425, 400, 425);
context.bezierCurveTo(450, 425, 450, 375, 400, 375);
context.fill();
context.stroke();
//Bow
context.beginPath();
context.moveTo(360, 80);
context.quadraticCurveTo(325, 1, 250, 10);
context.quadraticCurveTo(165, 40, 270, 225);
context.quadraticCurveTo(360, 250, 375, 175);
context.quadraticCurveTo(400, 190, 425, 175);
context.quadraticCurveTo(430, 230, 530, 225);
context.quadraticCurveTo(650, 40, 550, 10);
context.quadraticCurveTo(465, 15, 430, 90);
context.quadraticCurveTo(400, 50, 360, 80);
context.closePath();
context.fillStyle = 'rgb(200, 0, 100)';
context.strokeStyle = 'black'
context.fill();
context.stroke();
//Bow details
context.beginPath();
context.moveTo(375, 175);
context.quadraticCurveTo(400, 100, 340, 70);
context.stroke();
//Bow details
context.beginPath();
context.moveTo(425, 175);
context.quadraticCurveTo(450, 120, 430, 90);
context.stroke();
//Bow details
context.beginPath();
context.moveTo(440, 123);
context.quadraticCurveTo(450, 100, 500, 125);
context.stroke();
//Middle eyelash (left eye)
context.beginPath();
context.moveTo(350, 280);
context.quadraticCurveTo(340, 265, 340, 240);
context.stroke();
//Left eyelash (left eye)
context.beginPath();
context.moveTo(340, 290);
context.quadraticCurveTo(325, 265, 330, 250);
context.stroke();
//Right eyelash (left eye)
context.beginPath();
context.moveTo(365, 280);
context.quadraticCurveTo(350, 260, 355, 245);
context.stroke();
//Middle eyelash (right eye)
context.beginPath();
context.moveTo(450, 280);
context.quadraticCurveTo(460, 265, 460, 240);
context.stroke();
//Left eyelash (right eye)
context.beginPath();
context.moveTo(460, 290);
context.quadraticCurveTo(470, 270, 470, 250);
context.stroke();
//Right eyelash (right eye);
context.beginPath();
context.moveTo(435, 280);
context.quadraticCurveTo(450, 260, 445, 245);
context.stroke();
////////////////////////////////////// end above this line ˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆ
};
</script>
</head>
<body>
<canvas id="myCanvas" width="800" height="600"></canvas>
</body>
</html>
Monday, October 12, 2015
Heart in HTML5
Here is the heart that I made in TextWrangler
for the in class assignment!
The code for the image:
<!DOCTYPE HTML>
<html>
<head>
<script>
window.onload = function() {
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
////////////////////////////////////// start below this line ˇˇˇˇˇˇˇˇˇˇ
//Heart
context.beginPath();
context.moveTo(400, 200);
context.bezierCurveTo(300, 0, 50, 200, 250, 350);
context.lineTo(250, 350);
context.quadraticCurveTo(400, 450, 400, 500);
context.lineTo(400, 500);
context.quadraticCurveTo(400, 450, 550, 350);
context.lineTo(550, 350);
context.bezierCurveTo(700, 200, 500, 0, 400, 200);
context.strokeStyle = 'rgb(255, 0, 100)';
context.stroke();
////////////////////////////////////// end above this line ˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆ
};
</script>
</head>
<body>
<canvas id="myCanvas" width="800" height="600"></canvas>
</body>
</html>
Monday, October 5, 2015
Just For Fun
Here are a couple projects that I did just for fun in my free time! As you can tell, they are all Disney related. Anyone who knows me, knows that I'm Disney obsessed. :)
Cinderella's Castle during nighttime fireworks show Wishes |
Bing Bong from Disney's Pixar Inside Out |
Stitch from Disney's Lilo and Stitch |
Project 2: Vector Illustration
I decided to do a vector illustration of a penguin because penguins are my favorite animal and they're adorable. For the most part, this was a fairly simple project, except for a few things. The coloring of orange/yellow around the penguin's head was the trickiest part I think. I used a gradient for the coloring, but at first it wasn't really blending into the rest of the penguin, it had very sharp edges. Then I discovered the Gaussian Blur tool and I believe that gave it the effect that it needed. Overall, I had a lot of fun doing this project!
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